The C O N S T R U C T : Construct Logo


Controls - Drag the mouse to rotate object, hold shift for z axis. hold ALT to pan and ALT+SHIFT to zoom. Arrow keys also rotate ship. Press L to change the lighting, S to see a wireframe, R to reset the view and Q to pause the 3d engine. If your browser requests to access an external file, let it, as this is normal. The viewer is just fetching the model data.



Stats:
- 304tri mesh

Object Stats :
Name: Construct Logo
Status: Variable constant Shifting Existance. (Ill keep working on it)

Description :
This is my current realtime 3d logo for myself... A low poly eye shape with gear like teeth around it. Its a concept ive been playing with for some time now, and this is just its most recent occurance. I have no doubt that i will keep altering and updating as i feel the need for something new. Not completely satisfied with the texture yet, More of a steampunkish feel to it prehapes?. Im concidering making fractures and cracks in the surface of a normal map, and having alien circiutry with lots of shiny little bleepy things underneath, exposed... Released!

Credits:
Design, Model, UVW, Texture: Cevius
[Model and Texture still under irritable Tweakyness]